Nguyen Ngoc Quy
Game & Platform Engineer
Summary
Software Engineer with 5+ years of experience in high-performance C++ systems. Specialist in CI/CD automation, Unreal Engine 5 migrations, and internal infrastructure development. Proven track record of operating independently in global remote environments across multiple time zones.
Work Experience
Game Programmer
2021-03-01 — Present
Gameloft
- Core Engineering: Developed high-performance C++ systems for mobile titles, managed Java-based Android platform integrations, and utilized Python for extensive toolset and pipeline scripting.
- Cross-stack Adaptability: Successfully delivered features across diverse environments including ActionScript for legacy games and Unreal Engine 5 for modern migration projects, internal AutomationTool for CI/CD, and specialized integrations for Netflix SDK (AXP) and China Channels SDKs (DML).
- Jenkins CI/CD: Architected and maintained the build infrastructure for Sniper Fury, streamlining release stability and deployment pipelines.
- Technical Leadership & Mentorship: Orchestrated specialized workshops and programming contests integrated with internal architecture while mentoring junior engineers to improve onboarding and documentation standards.
- Global Remote Collaboration: Operate independently within a distributed workforce, collaborating effectively with cross-functional teams across international time zones.
- English Communication: Utilize fluent business communication to manage stakeholder requirements and technical documentation in a multi-national environment.
Education
Hanoi University of Science and Technology
2014-09-01 — 2021-10-01
BS in Global ICT (Global Engineer Program in Information and Communication Technology)
Skills
Languages & Soft Skills: C++, Java, Python, Fluent English, Remote Autonomy
Engines & DevOps: Unreal Engine 5, Jenkins, Docker, Git, Jira